Tuesday, September 7, 2010
Industry Workshop - Particles
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This semester we have been working with Gordon Moyes in Industry Workshop. We are currently working a game with Mechs. Henrik and I have bee...
Sunday, September 5, 2010
Personal work - This weekend
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There was a development weekend at my house recently. I don't want to give anything away too soon, but I will share this -
Saturday, September 4, 2010
Kebablhu progress
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The last couple of weeks I've been working on putting the game together in Adventure game studio (AGS). After going through the 'Sta...
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Sunday, August 22, 2010
Semester Two
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Firstly, congrats to Henrik and Delia for winning 'Best Design in a Game' at Freeplay this year, with their game 'Up down Rea...
Sunday, June 6, 2010
Islands - Skybox
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Last week I created a new sky box for our scene, so that it suits the style of the game a bit more. Here's an in game screenshot without...
Industry Workshop - Journal
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For Industry workshop, I chose to try and add a Journal feature into the Skunkwerks game. Cameron and Henrik teamed up with me and we'...
Monday, May 24, 2010
Islands - UV's
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Last week I UV'ed these objects for my Japanese island, Zac showed me how to do it in Blender and I found it much easier to do. This w...
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