Wednesday, March 10, 2010

Islands

Prototype

List of jobs -

Constantly being pushed through the world (not controlled).
Affected by gravity, but not too much.
Navigating around, using the mouse.
Concept sketches of feel.
Placeholder island.
Pretty Clouds, with awesome light.
Placeholder collectables.

Monday, March 8, 2010

Game idea

Blocks

Platform -
iphone or flash game
Gameplay resolution – 800 x 600 (flash), 480 x 320 (iphone)



Game mechanics -

Random blocks move from the right side of the screen to the left side of the screen. The players job is to use the blocks they are given to make complete squares or rectangles out of the moving blocks, the player can only move their blocks up and down the screen. As the game progresses the blocks move faster and faster. Once any of the blocks reach the squiggly line on the left side the game is over.



Bonus points -
The smaller the square the more points you get (use the least amount of blocks as possible).
The player can get bonus points by getting a square all the same colour.


Gameplay screenshot
















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