Sunday, August 22, 2010

Semester Two

Firstly, congrats to Henrik and Delia for winning 'Best Design in a Game' at Freeplay this year, with their game 'Up down Ready'. It was an amazing achievement for what seemed like a cool little indie game they made for uni. I think it was especially cool because I saw it grow from an idea to an award winning game in a matter of months :)

I haven't made a new post in quite a while. I've been meaning to, I was just a little disappointed with how Islands went last semester, so I've been putting it off. We didn't get everything we wanted done and the game kinda failed a bit. But that's okay, I've learned a lot from the experience, so this semester will be different.

There were a few ideas thrown around in the first couple of weeks, we changed our minds a couple of times and these are currently the games being worked on -
  • Run and Gun (2.5D Side scroller)
  • Phoenix (2.5D Side scroller)
  • Call of Kebablu (Adventure game)
I am currently working on Call of Kebablu. Which is a point and click Adventure game centered around a guy who has woken up from a long night of drinking and really wants a kebab. The script was already written, some of the other games students came up with it last year for another subject.

We are using Adventure Game Studio to create the game, which is perfect for this game... and it's free! I'm drawing up some storyboard images to be put in as placeholders, until the proper images have been done.

Here's one of the foodcourt -


I'm not sure if these storyboard images will be laid out the same way as the final ones, but these are fine for now.