Tuesday, April 27, 2010

Islands - Unity Tree's

As I was looking around the unity website, I came across some terrain assets that are free to download and use in any Unity games.



However, after talking to Cameron about the style, we think the textures maybe be too realistic. So I thought instead of creating entirely new tree's, I would quickly try out some filter effects on one of the trees.

Before


After


There is a fairly obvious difference between the two. This isn't the final style, as we want to to be Miyazaki-ish. I just wanted to see how quickly it would be to edit the texture to make it look...more cartoony.

Monday, April 26, 2010

Lantern - effects

Zac asked me to do a little mock-up of what the mushrooms in the game would look like. In the game they will animate from dark to bright, because they need to be charged. This is what they look like so far.

I'll mess around with them again as the game development progresses.